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Freespace 2 mediavps
Freespace 2 mediavps






freespace 2 mediavps

freespace 2 mediavps

There is another explanation for why the genre crashed (beyond other ideas like the declining popularity of joysticks as game controllers): after Freespace 2 the genre had nowhere else to go. Space games since this time - including the recent mini-resurgence spearheaded by Elite: Dangerous and No Man's Sky - have focused on trading or exploration over narrative and combat. Even the latest game in the perennially popular X-Wing series, X-Wing: Alliance, fared badly that year and very few new games in the genre have subsequently been released ( StarLancer was a notable exception in 2001). The game also had the misfortune to come out during the Great Space Combat Crash of 1999, when the entire genre effectively ceased to exist. Freespace 2 was rushed out of the door when publishers Interplay started having major financial problems and was released three months early without any publicity whatsoever.

Freespace 2 mediavps series#

Freespace had been a late but successful entry to the space combat simulator genre, selling and reviewing well and with its laser-like focus on gameplay winning over gamers tired of other series in the genre becoming far more obsessed with story and FMV cutscenes.

freespace 2 mediavps

As the Alliance military struggles to recover the three systems and end the war, it also discovers an immense alien megastructure in the Gamma Draconis system, through which an even greater threat is waiting.įreespace 2 was released in 1999 as the sequel to Conflict Freespace: The Great War and its expansion, The Silent Threat. However, a new civil war has erupted: Admiral Bosch has formed the Neo-Terran Front and established a new state, encouraging Polaris, Regulus and Sirius to secede from the Alliance.








Freespace 2 mediavps